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trivabble.git
2020-05-01
Raphaël Jakse
Server: disallow moving from an empty location
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2020-05-01
Raphaël Jakse
Add the AGPLv3 LICENSE file
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2020-05-01
Raphaël Jakse
Remove unused hammer.min.js
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2020-05-01
Raphaël Jakse
Style the add score button
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2020-05-01
Raphaël Jakse
Minor fix to the translation strings
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2020-05-01
Nicolas Cornu
Add a button to add the turn score
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2020-04-29
Laurent Mazet
Allow setting the path to the games backup in the server
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2020-04-28
Raphaël Jakse
Fix the empty rack button
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2020-04-28
Raphaël Jakse
Lint
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2020-04-28
Raphaël Jakse
Block actions until responses are received with WebSockets
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2020-04-28
Raphaël Jakse
Announce the server version
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2020-04-28
Raphaël Jakse
Server: add an id field in replies if present in commands
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2020-04-27
Raphaël Jakse
Lint
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2020-04-27
Raphaël Jakse
Merge branch 'artlog:master' into 'master'
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2020-04-27
philippe lhardy
Make the URL used to reach the server configurable...
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2020-04-25
Raphaël Jakse
Linting
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2020-04-25
Raphaël Jakse
Avoid resetting the player's rack from the server
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2020-04-25
Raphaël Jakse
Handle empty bag correctly
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2020-04-25
Raphaël Jakse
don't hide content on small screens in non-Firefox...
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2020-04-25
Raphaël Jakse
Don't hide content on small screens
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2020-04-25
Raphaël Jakse
make tiles non translatable
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2020-04-22
Raphaël Jakse
fix: the disappearing letter is gone
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2020-04-21
Raphaël Jakse
Remove extraneous quote in the config.js.sample file
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2020-04-19
Raphaël Jakse
Bump client version
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2020-04-19
Raphaël Jakse
Correctly handle jockers and missing tiles when showing...
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2020-04-19
Raphaël Jakse
Allow players to show their rack
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2020-04-19
Raphaël Jakse
Center the game
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2020-04-19
Raphaël Jakse
Keep the production configuration when upgrading
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2020-04-19
Raphaël Jakse
Support for current player
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2020-04-16
Raphaël Jakse
Case-insensitive check for Upgrade: WebSocket
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2020-04-15
Raphaël Jakse
Remove information about the bag being suffled
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2020-04-15
Raphaël Jakse
Fix git status check when upgrading the production
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2020-04-15
Raphaël Jakse
Set those executable bits in the bin folder
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2020-04-15
Raphaël Jakse
Allow configuring the client
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2020-04-15
Raphaël Jakse
Pre-shuffle the bag to avoids risks of nasty endless...
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2020-04-15
Raphaël Jakse
Lint
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2020-04-15
Raphaël Jakse
Set the language of the document
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2020-04-14
Raphaël Jakse
Avoid restarting the connection when leaving the game
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2020-04-14
Raphaël Jakse
Ensure we close active connections when opening another...
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2020-04-14
Raphaël Jakse
Ensure we close the active connection when opening...
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2020-04-13
Raphaël Jakse
Strengthen WebSocket error handling
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2020-04-13
Raphaël Jakse
Block WebSockets if we see that they don't work
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2020-04-13
Raphaël Jakse
Add scripts to deploy to production
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2020-04-13
Raphaël Jakse
Don't force :trivabble in sse and ws URLs
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2020-04-12
Raphaël Jakse
Enable WebSockets in the client
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2020-04-12
Raphaël Jakse
Support for WebSockets in the server
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2020-04-12
Raphaël Jakse
Rewrite const and let to var when serving js files...
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2020-04-12
Raphaël Jakse
Support special chat messages on the server
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2020-04-12
Raphaël Jakse
Stop sending all player information to everyone on...
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2020-04-12
Raphaël Jakse
Lint
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2020-04-12
Raphaël Jakse
Disable Node's server default timeout
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2020-04-12
Raphaël Jakse
Stop using inline scripts breaking with some CSP setups
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2020-04-12
Raphaël Jakse
Rework connection handling in the client
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2020-04-12
Raphaël Jakse
Give up on dates and sync, this is a cause of unstability
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2020-04-12
Raphaël Jakse
Lint
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2020-04-12
Raphaël Jakse
Do not use u flag in regexes
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2020-04-12
Raphaël Jakse
Use [].slice.call when iterating over node lists
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2020-04-12
Raphaël Jakse
Better handling of touchscreens
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2020-04-05
Raphaël Jakse
More defensively save games when closing
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2020-04-05
Raphaël Jakse
Add more error handling in the server
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2020-04-05
Raphaël Jakse
Linting: allow nested ternaries
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2020-04-05
Raphaël Jakse
Use Array.isArray instead of instanceof Array
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2020-04-05
Raphaël Jakse
fix stopped game count when stopping the server
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2020-04-05
Raphaël Jakse
Linting: let it be
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2020-04-05
Raphaël Jakse
Refactor: simplify the part handling EventSource
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2020-04-05
Raphaël Jakse
l10n - fix line ending in fr.po
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2020-04-05
Raphaël Jakse
Allow to gracefully stop the server
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2020-04-05
Raphaël Jakse
Gracefully handle connection loss and inform the user
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2020-04-05
Raphaël Jakse
l10n - Add the mandatory callback to fs.close
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2020-04-05
Raphaël Jakse
Handle chat messages in a dedicated fonction
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2020-04-05
Raphaël Jakse
Linting
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2020-04-05
Raphaël Jakse
fix game unconditionally being reset
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2020-04-05
Raphaël Jakse
command joinGame is not needed anymore
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2020-04-05
Raphaël Jakse
Better error handling of connection loss
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2020-04-05
Raphaël Jakse
Add a way to ask the client to reload
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2020-04-05
Raphaël Jakse
Throw the fatal exception instead of logging it
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2020-04-05
Raphaël Jakse
Handle JSON errors in a separate function
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2020-04-05
Raphaël Jakse
l10n: use node instead of nodejs
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2020-04-05
Raphaël Jakse
l10n: translate a forgotten string
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2020-04-05
Raphaël Jakse
Linting
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2020-04-04
Raphaël Jakse
Linting
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2020-04-04
Raphaël Jakse
Indent a switch statement
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2020-04-04
Raphaël Jakse
Introduce a flag for debug logging
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2020-04-04
Raphaël Jakse
Store when a game was last updated
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2020-04-04
Raphaël Jakse
Avoid a 404 error related to en.js
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2020-04-04
Raphaël Jakse
Lint
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2020-04-04
Raphaël Jakse
Keep alive
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2020-04-04
Raphaël Jakse
Support server-sent events
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2020-04-04
Raphaël Jakse
Refactor: retry polling in a dedicated function
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2020-04-04
Raphaël Jakse
Stop sending empty arrays, fix sending empty requests
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2020-04-04
Raphaël Jakse
Refactor: handle array responses from the server at...
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2020-04-04
Raphaël Jakse
Convert to XHTML
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2020-04-02
Raphaël Jakse
better handling of xhr requests
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2020-04-02
Raphaël Jakse
fix tile unwanted movement, and offset
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2020-04-02
Raphaël Jakse
lint
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2020-04-02
Raphaël Jakse
Reduce the polling delay
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2020-04-02
Raphaël Jakse
Update copyright lines
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2020-04-02
Raphaël Jakse
fix a typo in a displayed string
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2016-04-03
Raphaël Jakse
add license notice in trivabble.js
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2016-04-03
Raphaël Jakse
Add language selection, based on tornoz's work
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