GameNumber: "number",
BoardLang: "string",
Lang: "string",
- PlayerName: "string"
+ PlayerName: "string",
+ Timer: "number",
+ TimerEnable: "boolean",
+ TimerGameDate: "number",
+ TimerTurnDate: "number"
};
const _ = (window.libD && libD.l10n) ? libD.l10n() : function (s) {
function setCurrentPlayer(player) {
if (currentPlayer && tablePlayers[currentPlayer]) {
tablePlayers[currentPlayer].classList.remove("current-player");
- localStorage.timerTurnDate = timerDate();
+ setSetting("TimerTurnDate", timerDate());
}
currentPlayer = player;
myConfirm(
_("Are you sure you want to put all the tiles back in the bag (in order to play another game)?"),
function () {
- localStorage.timerGlobalDate = localStorage.timerTurnDate = timerDate();
+ const currentTimer = timerDate();
+ setSetting("TimerGameDate", currentTimer);
+ setSetting("TimerTurnDate", currentTimer);
sendCmds([{cmd: "resetGame"}]);
}
);
}
function initTimer() {
- if (!Object.prototype.hasOwnProperty.call(localStorage, "timerTurnDate")) {
- localStorage.timerTurnDate = timerDate();
+ const currentTimer = timerDate();
+ if (!isSetting("TimerTurnDate")) {
+ setSetting("TimerTurnDate", currentTimer);
}
- if (!Object.prototype.hasOwnProperty.call(localStorage, "timerGlobalDate")) {
- localStorage.timerGlobalDate = timerDate();
+ if (!isSetting("TimerGameDate")) {
+ setSetting("TimerGameDate", currentTimer);
}
- if (!Object.prototype.hasOwnProperty.call(localStorage, "timerEnable")) {
- localStorage.timerEnable = getSetting("ENABLE_TIMER");
+ if (!isSetting("TimerEnable")) {
+ setSetting("TimerEnable", getSetting("ENABLE_TIMER"));
}
document.getElementById("enable-timer").onclick = function () {
setTimerState(document.getElementById("enable-timer").checked);
};
- setTimerState(localStorage.timerEnable);
+ setTimerState(getSetting("TimerEnable"));
}
function setTimerState(state) {
if (state) {
document.getElementById("timer").style.display = "block";
document.getElementById("enable-timer").checked = true;
- localStorage.timer = setInterval(function () {
- document.getElementById("timer-turn").textContent = timerString(timerDate() - Number(localStorage.timerTurnDate));
- document.getElementById("timer-global").textContent = timerString(timerDate() - Number(localStorage.timerGlobalDate));
- }, 1000);
+ setSetting("Timer", setInterval(function () {
+ const currentTimer = timerDate();
+ document.getElementById("timer-turn").textContent = timerString(currentTimer - getSetting("TimerTurnDate"));
+ document.getElementById("timer-game").textContent = timerString(currentTimer - getSetting("TimerGameDate"));
+ }, 1000));
} else {
document.getElementById("timer").style.display = "none";
document.getElementById("enable-timer").checked = false;
- if (Object.prototype.hasOwnProperty.call(localStorage, "timer")) {
- clearInterval(localStorage.timer);
- delete localStorage.timer;
+ if (isSetting("Timer")) {
+ clearInterval(getSetting("Timer"));
+ unsetSetting("Timer");
}
- localStorage.timerGlobalDate = localStorage.timerTurnDate = timerDate();
+ const currentTimer = timerDate();
+ setSetting("TimerGameDate", currentTimer);
+ setSetting("TimerTurnDate", currentTimer);
}
}