void msg2window (char *msg, int xoffset, int yoffset)
{
- int length = strlen (msg) + 2;
+ int length = strlen (msg);
xoffset -= length / 2;
msgwindow (msg, xoffset, yoffset, length);
}
int score = 0;
/* read file */
- int whelp = strmaxlen (help, '\n');
if (filename) {
char *buffer = readdata (filename);
if (buffer == NULL) {
int yboard = board->yoffset = yoffset + 1 + (wide ? 2 : 0);
int xscore = xboard + 2 + (wide ? -1 : xoffset + board->xsize);
int yscore = yboard - (wide ? 3 : 0);
- int wscore = (wide ? 16 : whelp - 2);
nextblock->xoffset = xscore + (9 + nbdigit + 1 - nextblock->xsize) / 2;
int ynext = nextblock->yoffset = yscore + 1 + 2 + yoffset;
int xhelp = (wide ? xboard + (board->xsize - 1) / 2 : xscore - 1);
}
/* window positions (msg) */
- int lmsg = (wide ? 24 : whelp - 2);
+ int lmsg = (wide ? 24 : board->xsize);
int xmsg = (wide ? xboard + board->xsize - lmsg - 1 : xboard);
int ymsg = (wide ? yboard + board->ysize + 1 : yhelp + lhelp + 1 + xoffset);
boardwindow (nextblock, 1);
displayblock (nextblock, blocks + current, -1, -1);
}
- sprintf (msg, "Get ready player One");
+ sprintf (msg, "Get ready player");
sprintf (msg2, "Press <s> to start");
break;
case 0:
displayblock (nextblock, blocks + current, -1, -1);
}
sprintf (msg, "Game in pause");
- sprintf (msg2, "Pause <p> to continue");
+ sprintf (msg2, "Press <p> to play");
break;
case 1:
halfdelay (1);
case 0:
boardwindow (nextblock, 1);
//displayblock (nextblock, blocks + current, -1, -1);
- sprintf (msg, "Game in pause. Pause <p> to continue");
+ sprintf (msg, "Game in pause. Press <p> to play");
break;
case 1:
halfdelay (1);