int yboard = board->yoffset = yoffset + 1 + (wide ? 1 : 0);
int xscore = xboard + 2 + (wide ? -1 : xoffset + board->xsize);
int yscore = yboard - (wide ? 2 : 0);
- int wscore = (wide ? 15 : whelp - 2);
+ int wscore = (wide ? 16 : whelp - 2);
int xhelp = (wide ? xboard + (board->xsize - 1) / 2 : xscore - 1);
int yhelp = (wide ? yboard + (board->ysize - 1) / 2 : yscore + 2 + xoffset);
int xsave = max (xboard + (board->xsize - savelen) / 2, 1);