char *saveboard (board_t *board)
{
- int i;
int size = 2 * (8 + 2) + 7 + board->width * board->height;
VERBOSE (INFO, size += board->height * (8 + board->width));
board_t *loadboard (char *str)
{
- int i;
int width = 0;
int height = 0;
char *tab = NULL;
board = initboard (width, height);
memcpy (board->tab, tab, width * height);
}
+
+ return board;
}
/* vim: set ts=4 sw=4 et: */
int height = 20;
int width = 40;
int xoffset = 1;
-int yoffset = 1;
+int yoffset = 0;
char *help =
"<i> Move up cursor\n"
/* main function */
int main (int argc, char *argv[])
{
- int i;
/* get basename */
char *pt = progname = argv[0];
char *savename = NULL;
/* cursor definition */
- int cursor = 0;
int xcursor = board->width / 2;
int ycursor = board->height / 2;
/* event loop */
int stop = 0;
- int mode = 0;
while (!stop) {
boardwindow (board, 0);