--- /dev/null
+#ifndef __BAG_DE__
+#define __BAG_DE__
+
+#include "type.h"
+
+#define NB_TILES_DE 102
+static char _tiles_de[NB_TILES_DE] = {
+ '.', '.',
+ 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E',
+ 'N', 'N', 'N', 'N', 'N', 'N', 'N', 'N', 'N',
+ 'S', 'S', 'S', 'S', 'S', 'S', 'S',
+ 'I', 'I', 'I', 'I', 'I', 'I',
+ 'R', 'R', 'R', 'R', 'R', 'R',
+ 'T', 'T', 'T', 'T', 'T', 'T',
+ 'U', 'U', 'U', 'U', 'U', 'U',
+ 'A', 'A', 'A', 'A', 'A',
+ 'D', 'D', 'D', 'D',
+ 'H', 'H', 'H', 'H',
+ 'G', 'G', 'G',
+ 'L', 'L', 'L',
+ 'O', 'O', 'O',
+ 'M', 'M', 'M', 'M',
+ 'B', 'B',
+ 'W',
+ 'Z',
+ 'C', 'C',
+ 'F', 'F',
+ 'K', 'K',
+ 'P',
+ 'Ä',
+ 'J',
+ 'Ü',
+ 'V',
+ 'Ö',
+ 'X',
+ 'Q',
+ 'Y'
+};
+
+#define NB_LETTERVALUES_DE 30
+static lettervalue_t _lettervalues_de[NB_LETTERVALUES_DE] = {
+ {'.', 0},
+ {'E', 1},
+ {'N', 1},
+ {'S', 1},
+ {'I', 1},
+ {'R', 1},
+ {'T', 1},
+ {'U', 1},
+ {'A', 1},
+ {'D', 1},
+ {'H', 2},
+ {'G', 2},
+ {'L', 2},
+ {'O', 2},
+ {'M', 3},
+ {'B', 3},
+ {'W', 3},
+ {'Z', 3},
+ {'C', 4},
+ {'F', 4},
+ {'K', 4},
+ {'P', 4},
+ {'Ä', 6},
+ {'J', 6},
+ {'Ü', 6},
+ {'V', 6},
+ {'Ö', 8},
+ {'X', 8},
+ {'Q', 10},
+ {'Y', 10}
+};
+
+#endif /* __BAG_DE__ */
+
+/* vim: set ts=4 sw=4 et: */
--- /dev/null
+#ifndef __BAG_EN__
+#define __BAG_EN__
+
+#include "type.h"
+
+#define NB_TILES_EN 100
+static char _tiles_en[NB_TILES_EN] = {
+ '.', '.',
+ 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E',
+ 'A', 'A', 'A', 'A', 'A', 'A', 'A', 'A', 'A',
+ 'I', 'I', 'I', 'I', 'I', 'I', 'I', 'I', 'I',
+ 'O', 'O', 'O', 'O', 'O', 'O', 'O', 'O',
+ 'R', 'R', 'R', 'R', 'R', 'R',
+ 'N', 'N', 'N', 'N', 'N', 'N',
+ 'T', 'T', 'T', 'T', 'T', 'T',
+ 'L', 'L', 'L', 'L',
+ 'S', 'S', 'S', 'S',
+ 'U', 'U', 'U', 'U',
+ 'D', 'D', 'D', 'D',
+ 'G', 'G', 'G',
+ 'B', 'B',
+ 'C', 'C',
+ 'M', 'M',
+ 'P', 'P',
+ 'F', 'F',
+ 'H', 'H',
+ 'V', 'V',
+ 'W', 'W',
+ 'Y', 'Y',
+ 'K',
+ 'J',
+ 'X',
+ 'Q',
+ 'Z'
+};
+
+#define NB_LETTERVALUES_EN 27
+static lettervalue_t _lettervalues_en[NB_LETTERVALUES_EN] = {
+ {'.', 0},
+ {'E', 1},
+ {'A', 1},
+ {'I', 1},
+ {'O', 1},
+ {'R', 1},
+ {'N', 1},
+ {'T', 1},
+ {'L', 1},
+ {'S', 1},
+ {'U', 1},
+ {'D', 2},
+ {'G', 2},
+ {'B', 3},
+ {'C', 3},
+ {'M', 3},
+ {'P', 3},
+ {'F', 4},
+ {'H', 4},
+ {'V', 4},
+ {'W', 4},
+ {'Y', 4},
+ {'K', 5},
+ {'J', 8},
+ {'X', 8},
+ {'Q', 10},
+ {'Z', 10}
+};
+
+#endif /* __BAG_EN__ */
+
+/* vim: set ts=4 sw=4 et: */
--- /dev/null
+#ifndef __BAG_FR__
+#define __BAG_FR__
+
+#include "type.h"
+
+#define NB_TILES_FR 102
+static char _tiles_fr[NB_TILES_FR] = {
+ '.', '.',
+ 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E',
+ 'A', 'A', 'A', 'A', 'A', 'A', 'A', 'A', 'A',
+ 'I', 'I', 'I', 'I', 'I', 'I', 'I', 'I',
+ 'N', 'N', 'N', 'N', 'N', 'N',
+ 'O', 'O', 'O', 'O', 'O', 'O',
+ 'R', 'R', 'R', 'R', 'R', 'R',
+ 'S', 'S', 'S', 'S', 'S', 'S',
+ 'T', 'T', 'T', 'T', 'T', 'T',
+ 'U', 'U', 'U', 'U', 'U', 'U',
+ 'L', 'L', 'L', 'L', 'L',
+ 'D', 'D', 'D',
+ 'M', 'M', 'M',
+ 'G', 'G',
+ 'B', 'B',
+ 'C', 'C',
+ 'P', 'P',
+ 'F', 'F',
+ 'H', 'H',
+ 'V', 'V',
+ 'J',
+ 'Q',
+ 'K',
+ 'W',
+ 'X',
+ 'Y',
+ 'Z'
+};
+
+#define NB_LETTERVALUES_FR 27
+static lettervalue_t _lettervalues_fr[NB_LETTERVALUES_FR] = {
+ {'.', 0},
+ {'E', 1},
+ {'A', 1},
+ {'I', 1},
+ {'N', 1},
+ {'O', 1},
+ {'R', 1},
+ {'S', 1},
+ {'T', 1},
+ {'U', 1},
+ {'L', 1},
+ {'D', 2},
+ {'M', 2},
+ {'G', 2},
+ {'B', 3},
+ {'C', 3},
+ {'P', 3},
+ {'F', 4},
+ {'H', 4},
+ {'V', 4},
+ {'J', 8},
+ {'Q', 8},
+ {'K', 10},
+ {'W', 10},
+ {'X', 10},
+ {'Y', 10},
+ {'Z', 10}
+};
+
+#endif /* __BAG_FR__ */
+
+/* vim: set ts=4 sw=4 et: */
+++ /dev/null
-#include <curses.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "debug.h"
-#include "type.h"
-
-#include "board.h"
-
-int contains (char *list, char *str)
-{
- while (*list) {
- if (strcmp (list, str) == 0) {
- return 1;
- }
- list += strlen (list) + 1;
- }
- return 0;
-}
-
-play_t *initplay (int xsize, int ysize)
-{
- play_t *play = (play_t *) malloc (sizeof (play_t));
- play->tab = (char *) malloc (xsize * ysize);
- memset (play->tab, ' ', xsize * ysize);
- play->xsize = xsize;
- play->ysize = ysize;
- return play;
-}
-
-int putletter (play_t *play, char letter, int x, int y)
-{
- int ret = (letter != '\0') && (play->tab[x + play->xsize * y] == ' ');
- if (ret) {
- play->tab[x + play->xsize * y] = letter;
- }
- return ret;
-}
-
-void removeletter (play_t *play, int x, int y)
-{
- play->tab[x + play->xsize * y] = ' ';
-}
-
-char gessletter (play_t *play, int x, int y)
-{
- return play->tab[x + play->xsize * y];
-}
-
-draw_t *newdraw (int nbtiles)
-{
- draw_t *draw = (draw_t *) malloc (sizeof (draw_t));
- draw->tiles = (char *) calloc (1, nbtiles);
- draw->nbtiles = nbtiles;
- return draw;
-}
-
-draw_t *initdraw (bag_t *bag)
-{
- draw_t *draw = newdraw (bag->nbtiles);
- memcpy (draw->tiles, bag->tiles, bag->nbtiles);
- return draw;
-}
-
-draw_t *retrievetiles (draw_t *draw, int nbtiles, draw_t *game)
-{
- draw_t *ret = (game == NULL) ? newdraw (nbtiles) : game;
- int i;
- for (i = 0; i < ret->nbtiles; i++) {
- if (ret->tiles[i] != '\0') {
- draw->tiles[draw->nbtiles++] = ret->tiles[i];
- ret->tiles[i] = '\0';
- }
- }
- for (i = 0; (i < ret->nbtiles) && (i < draw->nbtiles); i++) {
- int j = rand () % draw->nbtiles;
- ret->tiles[i] = draw->tiles[j];
- if (j < draw->nbtiles - 1) {
- char *pt = draw->tiles;
- memmove(pt + j, pt + j + 1, draw->nbtiles - j - 1);
- }
- draw->nbtiles--;
- draw->tiles[draw->nbtiles] = '\0';
- }
- ret->nbtiles = i;
- ret->index = -1;
- return ret;
-}
-
-void freedraw (draw_t *draw)
-{
- free (draw->tiles);
- free (draw);
-}
-
-char getnextletter (draw_t *game)
-{
- char letter = 0;
- int i;
- for (i = 0; i < game->nbtiles; i++) {
- game->index = (game->index + 1) % game->nbtiles;
- if (game->tiles[game->index] != '\0') {
- letter = game->tiles[game->index];
- break;
- }
- }
- return letter;
-}
-
-char getnewletter (draw_t *game)
-{
- if (game->index != -1) {
- game->tiles[game->index] = '\0';
- }
- return getnextletter (game);
-}
-
-int returnletter (draw_t *game, char letter)
-{
- int i, ret = 0;
- for (i = 0; i < game->nbtiles; i++) {
- if (game->tiles[i] == '\0') {
- game->tiles[i] = letter;
- game->index = i - 1;
- ret = 1;
- break;
- }
- }
- return ret;
-}
-
-/* vim: set ts=4 sw=4 et: */
+++ /dev/null
-#ifndef __BOARD_H__
-#define __BOARD_H__
-
-#include "type.h"
-
-int contains (char *list, char *str);
-
-play_t *initplay (int xsize, int ysize);
-
-int putletter (play_t *play, char letter, int x, int y);
-
-void removeletter (play_t *play, int x, int y);
-
-char gessletter (play_t *play, int x, int y);
-
-draw_t *newdraw (int nbtiles);
-
-draw_t *initdraw (bag_t *bag);
-
-draw_t *retrievetiles (draw_t *draw, int nbtiles, draw_t *game);
-
-void freedraw (draw_t *draw);
-
-char getnextletter (draw_t *game);
-
-char getnewletter (draw_t *game);
-
-int returnletter (draw_t *game, char letter);
-
-#endif /* __BOARD_H__ */
-
-/* vim: set ts=4 sw=4 et: */
--- /dev/null
+#ifndef __15X15_7__
+#define __15X15_7__
+
+#include "type.h"
+
+static board_t _board_15x15_7 =
+{
+ 15, /* xsize */
+ 15, /* ysize */
+ 1, /* factor */
+ 7, /* length */
+ 50, /* premium */
+ "A1\0A8\0A15\0H1\0H15\0O1\0O8\0O15\0", /* TW */
+ "B2\0B14\0C3\0C13\0D4\0D12\0E5\0E11\0K5\0K11\0L4\0L12\0M3\0M13\0N2\0N14\0", /* DW */
+ "B6\0B10\0F2\0F6\0F10\0F14\0J2\0J6\0J10\0J14\0N6\0N10\0", /* TL */
+ "A4\0A12\0C7\0C9\0D1\0D8\0D15\0G3\0G7\0G9\0G13\0H4\0H12\0I3\0I7\0I9\0I13\0L1\0L8\0L15\0M7\0M9\0O4\0O12\0", /* DL */
+ "H8\0" /* CS */
+};
+
+#endif /* __15X15_7__ */
+
+/* vim: set ts=4 sw=4 et: */
--- /dev/null
+#ifndef __22X22_7__
+#define __22X22_7__
+
+#include "type.h"
+
+static board_t _board_22x22_7 =
+{
+ 22, 22, 2, 7, 50,
+ "A1\0A8\0A15\0A22\0H1\0H8\0H15\0H22\0O1\0O8\0O15\0O22\0V1\0V8\0V15\0V22\0",
+ "B2\0B10\0B21\0C3\0C20\0D4\0D12\0D19\0E5\0E18\0I9\0I14\0J21\0K4\0L12\0L19\0M2\0N9\0N14\0R5\0R18\0S4\0S11\0S19\0T3\0T20\0U2\0U13\0U21\0",
+ "B6\0B17\0E14\0F2\0F6\0F10\0F17\0F21\0I5\0J13\0J17\0M6\0M10\0N18\0Q2\0Q6\0Q13\0Q17\0Q21\0R9\0U6\0U17\0",
+ "A4\0A12\0A19\0B13\0C7\0C11\0C16\0D1\0D8\0D15\0D22\0E9\0F13\0G3\0G7\0G11\0G16\0G20\0H4\0H12\0H19\0I18\0J2\0J6\0J10\0K1\0K8\0K16\0K20\0L3\0L7\0L15\0L22\0M13\0M17\0M21\0N5\0O4\0O11\0O19\0P3\0P7\0P12\0P16\0P20\0Q10\0R14\0S1\0S8\0S15\0S22\0T7\0T12\0T16\0U10\0V4\0V11\0V19\0",
+ "K11\0"
+};
+
+#endif /* __22X22_7__ */
+
+/* vim: set ts=4 sw=4 et: */
--- /dev/null
+#ifndef __8X15_7__
+#define __8X15_7__
+
+#include "type.h"
+
+static board_t _board_8x15_7 =
+{
+ 15, 8, 0.6, 7, 50,
+ "A1\0A8\0A15\0H1\0H8\0H15\0",
+ "B2\0C3\0C10\0E9\0F6\0F13\0G14\0",
+ "B6\0B13\0C14\0D11\0E5\0F2\0G3\0G10\0",
+ "A5\0A12\0B4\0B9\0B11\0C8\0D2\0D4\0D15\0E1\0E12\0E14\0F8\0G5\0G7\0G12\0H4\0H11\0",
+ "D7\0"
+};
+
+#endif /* __8X15_7__ */
+
+/* vim: set ts=4 sw=4 et: */
--- /dev/null
+#ifndef __8X8_7__
+#define __8X8_7__
+
+#include "type.h"
+
+static board_t _board_8x8_7 =
+{
+ 8, 8, 0.3, 7, 50,
+ "A1\0A8\0H1\0H8\0",
+ "B2\0B7\0E5\0G2\0G7\0",
+ "B5\0E2\0D7\0G4\0",
+ "A4\0C3\0C6\0D1\0E8\0F3\0F6\0H5\0",
+ "D4\0"
+};
+
+#endif /* __8X8_7__ */
+
+/* vim: set ts=4 sw=4 et: */
#include <stdlib.h>
#include <string.h>
-#include "board.h"
+#include "type.h"
#include "constant.h"
-static board_t _board_15x15_7 =
-{
- 15, /* xsize */
- 15, /* ysize */
- 1, /* factor */
- 7, /* length */
- 50, /* premium */
- "A1\0A8\0A15\0H1\0H15\0O1\0O8\0O15\0", /* TW */
- "B2\0B14\0C3\0C13\0D4\0D12\0E5\0E11\0K5\0K11\0L4\0L12\0M3\0M13\0N2\0N14\0", /* DW */
- "B6\0B10\0F2\0F6\0F10\0F14\0J2\0J6\0J10\0J14\0N6\0N10\0", /* TL */
- "A4\0A12\0C7\0C9\0D1\0D8\0D15\0G3\0G7\0G9\0G13\0H4\0H12\0I3\0I7\0I9\0I13\0L1\0L8\0L15\0M7\0M9\0O4\0O12\0", /* DL */
- "H8\0" /* CS */
-};
-
-#define NB_TILES_FR 102
-static char _tiles_fr[NB_TILES_FR] = {
- '.', '.',
- 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E', 'E',
- 'A', 'A', 'A', 'A', 'A', 'A', 'A', 'A', 'A',
- 'I', 'I', 'I', 'I', 'I', 'I', 'I', 'I',
- 'N', 'N', 'N', 'N', 'N', 'N',
- 'O', 'O', 'O', 'O', 'O', 'O',
- 'R', 'R', 'R', 'R', 'R', 'R',
- 'S', 'S', 'S', 'S', 'S', 'S',
- 'T', 'T', 'T', 'T', 'T', 'T',
- 'U', 'U', 'U', 'U', 'U', 'U',
- 'L', 'L', 'L', 'L', 'L',
- 'D', 'D', 'D',
- 'M', 'M', 'M',
- 'G', 'G',
- 'B', 'B',
- 'C', 'C',
- 'P', 'P',
- 'F', 'F',
- 'H', 'H',
- 'V', 'V',
- 'J',
- 'Q',
- 'K',
- 'W',
- 'X',
- 'Y',
- 'Z'
-};
-
-#define NB_LETTERVALUES_FR 27
-static lettervalue_t _lettervalues_fr[NB_LETTERVALUES_FR] = {
- {'.', 0},
- {'E', 1},
- {'A', 1},
- {'I', 1},
- {'N', 1},
- {'O', 1},
- {'R', 1},
- {'S', 1},
- {'T', 1},
- {'U', 1},
- {'L', 1},
- {'D', 2},
- {'M', 2},
- {'G', 2},
- {'B', 3},
- {'C', 3},
- {'P', 3},
- {'F', 4},
- {'H', 4},
- {'V', 4},
- {'J', 8},
- {'Q', 8},
- {'K', 10},
- {'W', 10},
- {'X', 10},
- {'Y', 10},
- {'Z', 10}
-};
-
-static bag_t _bag = {0};
+#include "board_8x8-7.h"
+#include "board_8x15-7.h"
+#include "board_15x15-7.h"
+#include "board_22x22-7.h"
board_t *getboard (char *name)
{
board_t *pt = NULL;
- if (strcmp (name, "15x15-7") == 0) {
+ if (strcmp (name, "8x8-7") == 0) {
+ pt = &_board_8x8_7;
+ } else if (strcmp (name, "8x15-7") == 0) {
+ pt = &_board_8x15_7;
+ } else if (strcmp (name, "15x15-7") == 0) {
pt = &_board_15x15_7;
+ } else if (strcmp (name, "22x22-7") == 0) {
+ pt = &_board_22x22_7;
}
return pt;
}
+#include "bag-de.h"
+#include "bag-en.h"
+#include "bag-fr.h"
+
+static bag_t _bag = {0};
+
bag_t *getbag (char *lang)
{
bag_t *pt = NULL;
- if (strcmp (lang, "fr") == 0) {
+ if (strcmp (lang, "de") == 0) {
+ pt = &_bag;
+ pt->nbtiles = NB_TILES_DE;
+ pt->tiles = _tiles_de;
+ pt->nbletters = NB_LETTERVALUES_DE;
+ pt->lettervalues = _lettervalues_de;
+ } else if (strcmp (lang, "en") == 0) {
+ pt = &_bag;
+ pt->nbtiles = NB_TILES_EN;
+ pt->tiles = _tiles_en;
+ pt->nbletters = NB_LETTERVALUES_EN;
+ pt->lettervalues = _lettervalues_en;
+ } else if (strcmp (lang, "fr") == 0) {
pt = &_bag;
pt->nbtiles = NB_TILES_FR;
pt->tiles = _tiles_fr;
#include <curses.h>
#include <stdlib.h>
-#include "board.h"
#include "debug.h"
+#include "function.h"
+#include "type.h"
#include "display.h"
for (y = -1; y <= board->ysize; y++) {
int c = ' ';
char pos[12] = {0};
- sprintf (pos, "%c%d", 'A' + x, 1 + y);
+ sprintf (pos, "%c%d", 'A' + y, 1 + x);
if ((x == -1) && (y == -1)) {
c = ACS_ULCORNER;
set_color (black);
} else if ((x == -1) || (x == board->xsize)) {
c = ACS_VLINE;
set_color (black);
- } else if ((y == -1) || (y == board->xsize)) {
+ } else if ((y == -1) || (y == board->ysize)) {
c = ACS_HLINE;
set_color (black);
} else {
--- /dev/null
+#include <curses.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "debug.h"
+#include "type.h"
+
+#include "function.h"
+
+int contains (char *list, char *str)
+{
+ while (*list) {
+ if (strcmp (list, str) == 0) {
+ return 1;
+ }
+ list += strlen (list) + 1;
+ }
+ return 0;
+}
+
+play_t *initplay (int xsize, int ysize)
+{
+ play_t *play = (play_t *) malloc (sizeof (play_t));
+ play->tab = (char *) malloc (xsize * ysize);
+ memset (play->tab, ' ', xsize * ysize);
+ play->xsize = xsize;
+ play->ysize = ysize;
+ return play;
+}
+
+int putletter (play_t *play, char letter, int x, int y)
+{
+ int ret = (letter != '\0') && (play->tab[x + play->xsize * y] == ' ');
+ if (ret) {
+ play->tab[x + play->xsize * y] = letter;
+ }
+ return ret;
+}
+
+void removeletter (play_t *play, int x, int y)
+{
+ play->tab[x + play->xsize * y] = ' ';
+}
+
+char gessletter (play_t *play, int x, int y)
+{
+ return play->tab[x + play->xsize * y];
+}
+
+draw_t *newdraw (int nbtiles)
+{
+ draw_t *draw = (draw_t *) malloc (sizeof (draw_t));
+ draw->tiles = (char *) calloc (1, nbtiles);
+ draw->nbtiles = nbtiles;
+ return draw;
+}
+
+draw_t *initdraw (bag_t *bag)
+{
+ draw_t *draw = newdraw (bag->nbtiles);
+ memcpy (draw->tiles, bag->tiles, bag->nbtiles);
+ return draw;
+}
+
+draw_t *retrievetiles (draw_t *draw, int nbtiles, draw_t *game)
+{
+ draw_t *ret = (game == NULL) ? newdraw (nbtiles) : game;
+ int i;
+ for (i = 0; i < ret->nbtiles; i++) {
+ if (ret->tiles[i] != '\0') {
+ draw->tiles[draw->nbtiles++] = ret->tiles[i];
+ ret->tiles[i] = '\0';
+ }
+ }
+ for (i = 0; (i < ret->nbtiles) && (i < draw->nbtiles); i++) {
+ int j = rand () % draw->nbtiles;
+ ret->tiles[i] = draw->tiles[j];
+ if (j < draw->nbtiles - 1) {
+ char *pt = draw->tiles;
+ memmove(pt + j, pt + j + 1, draw->nbtiles - j - 1);
+ }
+ draw->nbtiles--;
+ draw->tiles[draw->nbtiles] = '\0';
+ }
+ ret->nbtiles = i;
+ ret->index = -1;
+ return ret;
+}
+
+void freedraw (draw_t *draw)
+{
+ free (draw->tiles);
+ free (draw);
+}
+
+char getnextletter (draw_t *game)
+{
+ char letter = 0;
+ int i;
+ for (i = 0; i < game->nbtiles; i++) {
+ game->index = (game->index + 1) % game->nbtiles;
+ if (game->tiles[game->index] != '\0') {
+ letter = game->tiles[game->index];
+ break;
+ }
+ }
+ return letter;
+}
+
+char getnewletter (draw_t *game)
+{
+ if (game->index != -1) {
+ game->tiles[game->index] = '\0';
+ }
+ return getnextletter (game);
+}
+
+int returnletter (draw_t *game, char letter)
+{
+ int i, ret = 0;
+ for (i = 0; i < game->nbtiles; i++) {
+ if (game->tiles[i] == '\0') {
+ game->tiles[i] = letter;
+ game->index = i - 1;
+ ret = 1;
+ break;
+ }
+ }
+ return ret;
+}
+
+/* vim: set ts=4 sw=4 et: */
--- /dev/null
+#ifndef __FUNCTION_H__
+#define __FUNCTION_H__
+
+#include "type.h"
+
+int contains (char *list, char *str);
+
+play_t *initplay (int xsize, int ysize);
+
+int putletter (play_t *play, char letter, int x, int y);
+
+void removeletter (play_t *play, int x, int y);
+
+char gessletter (play_t *play, int x, int y);
+
+draw_t *newdraw (int nbtiles);
+
+draw_t *initdraw (bag_t *bag);
+
+draw_t *retrievetiles (draw_t *draw, int nbtiles, draw_t *game);
+
+void freedraw (draw_t *draw);
+
+char getnextletter (draw_t *game);
+
+char getnewletter (draw_t *game);
+
+int returnletter (draw_t *game, char letter);
+
+#endif /* __FUNCTION_H__ */
+
+/* vim: set ts=4 sw=4 et: */
/* depend: */
/* cflags: */
-/* linker: board.o constant.o display.o debug.o -lcurses */
-/* winlnk: board.o constant.o display.o debug.o -lpdcurses */
-/* winxxlnk: board.o constant.o display.o debug.o -lncurses */
+/* linker: constant.o debug.o display.o function.o -lcurses */
+/* winlnk: constant.o debug.o display.o function.o -lpdcurses */
#include <curses.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
-#include "board.h"
#include "constant.h"
-#include "display.h"
#include "debug.h"
+#include "display.h"
+#include "function.h"
+#include "type.h"
#define KEY_ESC 0x1b
#define KEY_DELETE 0x014a
+#define max(a,b) ({ __typeof__ (a) _a = (a); __typeof__ (b) _b = (b); _a > _b ? _a : _b; })
+
/* static variables */
char *progname = NULL;
char *version = "0.1";
start_color ();
- valuewindow (bag, 2 * xoffset + board->xsize, yoffset - 1, 10);
- helpwindow (help, 3 * xoffset + board->xsize + 10, yoffset - 1, 30);
+ int xvaluewin = 2 * xoffset + max (board->xsize, board->length * 2 -1);
+ int yvaluewin = yoffset - 1;
+ int xhelpwin = xvaluewin + xoffset + 10;
+ int yhelpwin = yoffset - 1;
+ int xdrawwin = xoffset;
+ int ydrawwin = 2 * yoffset + max (board->ysize, 1 + (bag->nbletters + 1) /2);
+
+ valuewindow (bag, xvaluewin, yvaluewin, 10);
+ helpwindow (help, xhelpwin, yhelpwin, 30);
int mode = 0;
showboard (play, board, xoffset, yoffset, mode);
int y = (play->ysize + 1)/ 2 - 1;
char current, letter = getnextletter (game);
- drawwindow (game, xoffset, 2 * yoffset + board->ysize, board->length);
+ drawwindow (game, xdrawwin, ydrawwin, board->length);
int stop = 0;
while (!stop) {
current = gessletter (play, x, y);
case '\t':
case 'c':
letter = getnextletter (game);
- drawwindow (game, xoffset, 2 * yoffset + board->ysize, board->length);
+ drawwindow (game, xdrawwin, ydrawwin, board->length);
break;
case KEY_ENTER:
case '\n':
case 'd':
game = retrievetiles (draw, board->length, game);
letter = getnextletter (game);
- drawwindow (game, xoffset, 2 * yoffset + board->ysize, board->length);
+ drawwindow (game, xdrawwin, ydrawwin, board->length);
break;
case KEY_UP:
case 'i':
case 'v':
if (putletter (play, letter, x, y)) {
letter = getnewletter (game);
- drawwindow (game, xoffset, 2 * yoffset + board->ysize, board->length);
+ drawwindow (game, xdrawwin, ydrawwin, board->length);
}
break;
case KEY_BACKSPACE:
if (returnletter (game, current)) {
removeletter (play, x, y);
letter = getnextletter (game);
- drawwindow (game, xoffset, 2 * yoffset + board->ysize, board->length);
+ drawwindow (game, xdrawwin, ydrawwin, board->length);
}
}
break;